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	<title>Comments on: Layers Video Project</title>
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	<link>http://joshiselectric.com/video/layers-video-project</link>
	<description>Games, Sounds, Media(s)</description>
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		<title>By: tbalogh</title>
		<link>http://joshiselectric.com/video/layers-video-project/comment-page-1#comment-6</link>
		<dc:creator>tbalogh</dc:creator>
		<pubDate>Mon, 15 Oct 2007 17:54:07 +0000</pubDate>
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		<description>Wow Josh, 
I really like where you are going with all of this. Your video piece is powerful. You mentioned that you were concerned that the music was too sensational but I think that it works. Sensational music has the ability to move us emotionally and I do not see it as a problem but merely as a matter of choice. It is dependent on what kind of reaction you may want to invoke.  Another powerful combination may be to try to incorporate “real” audio, or some sort of raw recording of people involved in some event. I don’t know what that would be, just throwing it out there.</description>
		<content:encoded><![CDATA[<p>Wow Josh,<br />
I really like where you are going with all of this. Your video piece is powerful. You mentioned that you were concerned that the music was too sensational but I think that it works. Sensational music has the ability to move us emotionally and I do not see it as a problem but merely as a matter of choice. It is dependent on what kind of reaction you may want to invoke.  Another powerful combination may be to try to incorporate “real” audio, or some sort of raw recording of people involved in some event. I don’t know what that would be, just throwing it out there.</p>
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		<title>By: chromiumsix</title>
		<link>http://joshiselectric.com/video/layers-video-project/comment-page-1#comment-4</link>
		<dc:creator>chromiumsix</dc:creator>
		<pubDate>Sat, 13 Oct 2007 19:50:31 +0000</pubDate>
		<guid isPermaLink="false">http://joshiselectric.com/?p=14#comment-4</guid>
		<description>The &quot;problematic&quot; nature of Reall vs. Virtual footage is not a problem at all; rather, it lies at the core of the piece. Why is this? It demonstrates the homogeneity of the electronic mediated control of weaponry and, by extension, lethal force and death. The same techniques are used to terminate virtual beings as real humans in this film. Either way, there is a depersonalization/desensitization effect  on killing things. What is the difference between the virtual and the real? The virtual lies entirely in software, and the real interfaces with hardware. At a fundemental level, merely a change in programming.

For historical precedent of software controlled war, &lt;a href=&quot;http://youtube.com/watch?v=BldWP-V2ve8&quot; rel=&quot;nofollow&quot;&gt;there is a clip&lt;/a&gt; from the classic movie Dr. Strangelove (or: How I Stopped Worrying and Learend to Love the Bomb)</description>
		<content:encoded><![CDATA[<p>The &#8220;problematic&#8221; nature of Reall vs. Virtual footage is not a problem at all; rather, it lies at the core of the piece. Why is this? It demonstrates the homogeneity of the electronic mediated control of weaponry and, by extension, lethal force and death. The same techniques are used to terminate virtual beings as real humans in this film. Either way, there is a depersonalization/desensitization effect  on killing things. What is the difference between the virtual and the real? The virtual lies entirely in software, and the real interfaces with hardware. At a fundemental level, merely a change in programming.</p>
<p>For historical precedent of software controlled war, <a href="http://youtube.com/watch?v=BldWP-V2ve8" rel="nofollow">there is a clip</a> from the classic movie Dr. Strangelove (or: How I Stopped Worrying and Learend to Love the Bomb)</p>
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