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Live Scoring Performance

Here’s video footage of a performance I did last year with the group of Advanced Audio Production students. It was more of a proof of concept of the technology, which took a long time to get configured and just working, so the quality of the audio and the performance in general were not what I had hoped. The Wii remote triggers audio, while the video is simply a capture of gameplay from the classic Nintendo game Metroid. I’m interested in experimenting with the way that sound influences the formation of images in our minds, and especially in the immediate reception of sound vs. the iterative process of imaging. There are video images on the screen, but there is also the image of the player using a game controller to trigger the sounds. I’m thinking of working more on this piece to submit it as an installation for the upcoming student/alumni show in the Myhren Gallery.

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