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Gaming the Network Poetic at Sheppard Fine Arts Gallery

Some photos from my setup at Sheppard Fine Arts Gallery in Reno, NV for the Prospectives.09 festival. Higher quality photos coming soon. There was also some nice coverage of the event in the News Review

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Untitled Art Show Episode 42: Guest Josh Fishburn

Last Wednesday I was invited to be a guest on the Untitled Art Show, a weekly audio podcast focused on the Denver Arts Scene. I really enjoyed being on the show and having the opportunity to talk about my work. In case you didn’t get a chance to check it out, you can listen in the player above. Feedback/conversation is welcome in the comments.

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Gaming the Network Poetic – Video from the Opening

 

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Insider Moment at the Denver Art Museum

Here’s a fun photo of our artist group which is producing the 39N – 104W installation (sans Brigid McAuliffe, who could not make this photo shoot) at the Denver Art Museum as part of this fall’s Embrace! exhibit. From left to right: David Fodel, Joshua Fishburn, Nick Meyers, Timothy Weaver. Today (Tuesday, October 20th) at Noon there will be an “Insider Moment” with Timothy Weaver, who will be available to talk about the work and answer questions, as well as show the work in progress. The piece is being installed in the Fusebox space on the 4th floor of the DAM.

I’ve been building a software component in Max/MSP that selects and arranges audio based on years of Denver weather data. In general, the piece is a creative interpretation of the ecological history and memory of the point on earth that the Denver Art Museum now occupies.

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Gaming the Network Poetic – Galleries from the Opening

 

Thanks to Natalie’s Mom for taking the photos and videos in the first set. The second set contains photos from the opening and from my visit to the gallery this week to document the piece itself. More news, photos, and video to come!

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Gaming the Network Poetic – So Far

I submitted Gaming the Network Poetic to the Prospectives.09 International Digital Arts Festival call earlier this week. Part of the submission process was putting together the Flickr gallery linked above for documentation. I wanted to post it here for those interested in the project, as it shows the progress of the project from concept to (near) completion.

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Updated MFA Thesis Exhibition Flier

I’ve updated my flier with the full dates of the show – it’ll be up at Plus Gallery through November 14th, so if you miss the opening this Friday there’s still more time to check it out.

Download now or preview on posterous

fishburnMFAFlierwDates.pdf (1876 KB)

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Life Size Computer Snowball Game

 

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You Must Just Post

In the case that the title to this post doesn’t make any sense, see here. I’ve made no such promise. I won’t be putting my face in a cake because my last post was 3 months, 24 days ago. What I will do is blog about my summer, and other projects, soon. This week is busy with the election coming up. I’m planning to vote tomorrow at my early vote location. I can’t wait! Have you voted yet?

Blogging on P4Games.org

Part of my job as a research assistant for the P4Games project is to assist with putting together a human game design curriculum. I’ve assisted Rafael in the “Play” (which translates to game design in our language) sessions by helping teachers brainstorm game ideas, observing and recording questions, answers, and discussion, and asking guiding questions during game design and playtesting.

My goal as part of this project is to encourage the creation of humane games as an exercise in learning, research, teaching, and play. You can read about the class sessions on my P4 blog and about Humane Games at this link (which is the top Google hit for “humane games” – w00t!)

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